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PopMatters stated, "Most of the choices seem great to me, and I like that the authors include a lot of smaller, experimental games and some flawed but important titles as well", but disagreed with some entries, such as Army of Two: The 40th Day.
While The Austin Chronicle praised the history that the book presented, it criticized the book for its repetitiveness in listing so many sequels in certain long-running series, such as the Final Fantasy or Resident Evil series. In his review for Starburst , Callum Shephard said that it was "a good guide" with the proviso that "It's distinctly weaker when it comes to covering handheld gaming and some titles are definitely under-represented. Official page with game list.
Soft cover edition.
General Editor: Tony Mott Preface by Peter Molyneux. The Battle of Midway. A Mind Forever Voyaging. Advance Wars: Dual Strike. Age of Empires II: The Age of Kings. Age of Empires: Alex Kidd in Miracle World. Aliens versus Predator. Alone In The Dark. Alter Ego. Animal Crossing Wild World. Anno Dawn of Discovery. Another World. Archer Maclean's Pool Paradise.
The Light and the Dark.
Art Style: Assassin's Creed II. Astro Boy: Omega Factor. Baldur's Gate II: Shadows of Amn. Baldur's Gate: Dark Alliance. Arkham Asylum. Battle Zone. Battlefield Bad Company. Beneath A Steel Sky.
Bionic Commando Rearmed. Blade Runner.
Calamity Trigger. Boom Blox Bash Party. Bounty Bob Strikes Back! Broken Sword: The Shadow of the Templars. Burnout 2: Point of Impact. Bushido Blade.
Quiz TV. Call of Duty. Call of Duty 4: Modern Warfare. Call of Duty: Modern Warfare 2. Cannon Fodder. Capcom vs SNK. Carmageddon 2. Aria of Sorrow. Dawn of Sorrow. Symphony of The Night. Chu Chu Rocket. Civilization Revolution. Red Alert. Commandos 2: Men of Courage. Contra 3: The Alien Wars. Counter-Strike Source. Crayon Physics Deluxe. Crazy Taxi 3: High Roller.
Crimson Skies. Crystal Castles. Band Brothers. Dance Dance Revolution. Daytona USA. Dead Rising. Dead Space. Dead Space Extraction.
Death Tank Zwei. Def Jam: Fight for NY. Defender of the Crown. Defense Grid: The Awakening. Demolition Derby. Desert Strike: Return to the Gulf. Desktop Tower Defense. Deus Ex Machina. Deus Ex: Human Revolution.
Devil May Cry 3: Dante's Awakening. Disgaea 2: Cursed Memories.
1001 VIDEOGAMES PARA JOGAR ANTES DE MORRER EBOOK
Hour of Darkness. Dissidia Final Fantasy. Donkey Kong. Donkey Kong Country 3: Dixie Kong's Double Trouble.
Donkey Kong: Jungle Beat. Kawashima's Brain Training. Dragon Quest I. Journey of the Cursed King. The Longest Journey. Dungeon Master. Every Extend Extra Extreme. Earthworm Jim. Ecco The Dolphin. Earth Defense Force Elder Scrolls III: Everybody's Golf 5. Eye of The Beholder. Project Origin. Fantastic Contraption. Fatal Frame II: Crimson Butterfly.
Fatal Frame: Mask of the Lunar Eclipse. Fatal Fury: Mark of the Wolves. Ferrari F Challenge.
Final Fantasy Crystal Chronicles. Final Fantasy Tactics. Final Fantasy Tactics A2: Grimoire of the Rift. Final Fight. Final Furlong. Fire Emblem: Path of Radiance.
Fire Pro Wrestling Returns. Ultimate Carnage. Flight Control. Flight Simulator X. Free Running. Freedom Fighters.
Freedom Force vs the 3rd Reich. Elite 2.
Full Throttle. Air Battle R Galactic Civilizations II: Dread Lords.
Gears of War. Geometry Wars. Geometry Wars Retro Evolved 2. Ghouls 'n' Ghosts. Citizen Kabuto. God of War. God of War: Chains of Olympus.
Golden Tee Live. GoldenEye Gottlieb Pinball Classics. Error rating book. Refresh and try again. Open Preview See a Problem? Details if other: Thanks for telling us about the problem. Return to Book Page. Peter Molyneux Preface. Chris Dahlen Contributor. Christian Donlan Contributor. Nathan Ditum Contributor. Kieron Gillen Contributor.
Sam Grant Contributor. For devoted gamers as well as those interested in groundbreaking graphic design, this is the first, most comprehensive, and only critical guide ever published to video games. The video game has arrived as entertainment and as an art form. Get A Copy. Hardcover , pages. Published October 26th by Universe first published September 1st More Details Original Title. Other Editions 7. Friend Reviews. To see what your friends thought of this book, please sign up.
Lists with This Book. Community Reviews. Showing Rating details. Sort order. Jul 29, Jlawrence rated it liked it. It's glossy, nicely put together, fun to flip through, generally well-written, and most entries are accompanied by attractive color screenshots.
Some entries evoked nostalgia, and there's also a number of games I'd never heard of that I now want to check out because of their mentions here. This is stated in the introduction, and seen in numerous entries that give caveats about, say, an early game's primitive gameplay or graphics, but still note a game's historical importance. Given this, there's a number of gaps and inaccuracies that take go beyond 'acceptable idiosyncrasies of personal taste on part of the editor' and into WTF land.
Adventure aka Colossal Cave was the first, well, adventure game ever -- an all-text, parser-based affair that invented a genre. That genre had its commercial hey-day in the '80s thousands of titles published and is still sustained today with a very active fan community as "interactive fiction" see the documentary Get Lamp for a look at all that history. Adventure's obvious influence is seen in how a number of other entries in the book reference it, even though it is sadly without an entry.
Ultima IV took the unprecedented step of being an epic RPG in which there was no grand baddie to beat. The game also established the the expansive geography of Britannia which remained constant through the series up to and including Ultima Online. The original Adventure and Ultima IV are such oft-cited and obvious landmarks in the history of video games that leaving them out is somewhat akin to forgetting to mention Gilgamesh and The Odyssey when listing the great works of Western literature from the B.
Other head-scratchers: All those game I've mentioned are totally uncontroversial as innovative classics. These other omissions might be chalked up to its overemphasis on recent games in the overall selection pool.
Then there are historical slips like not mentioning Steve Jobs and Steve Wozniak's role in developing Breakout for Atari, and saying that the Atari Adventure game was a translation of the Adventure game, when what was interesting about it was that it mutated the gameplay of that text adventure into a visual format, inventing the action-adventure genre paving the way for Zelda and beyond , making it real-time and changing all most every aspect of the original's content.
So, as a book that's fun for a video game fan to browse through, it succeeds. But as video game history or the super-cool reference guide it could have been, it falls short.
1001 Video Games You Must Play Before You Die
View all 13 comments. Interesting for a video games teenager but pretty biased and leans towards console gaming forgetting computer gamers like me.
I have several books about video game history, but this is simply the best to me. There are both screen shots of all games and background information too, not to small or big or too little or too much.
Well done. I bought the paperback version which was the latest version, but I would have bought the hardcover version if it was available for my destination, but for this price range I might download this book again if it gets updated in the future with a hardcover version.
If you have experience with I have several books about video game history, but this is simply the best to me. Those books are incredible too. Get this book and one or more of the books by bitmapbooks and you don't need other books about games of the 70s and 80s.
Other books are nice supplements too and the graphics only art books are nice to look at too, but if you have to chose one book only, then pick up this book. View 1 comment. Feb 20, Mike rated it really liked it. Great for nostalgia value and some inspiration to check out some stuff that I missed.
Strange focus on driving and sports games too For a second -- or, at least, the first chapter --, you may believe that this book will discuss games that influenced the next generation, from the very first pong all the way to the latest Mario. Sadly, it doesn't. The whole problem is that the authors decided to use a chronological order instead of a topic order.
Instead of going "this game introduced this feature" and then jump to the next which improved that feature, they go into games released in the 70s, 80s, 90s, s and s. Well, the harm is that the chronological order doesn't offer, most of the time, the reason why a game should be played. I mean, yeah, maybe "Mario World" is not a bad game, but if "Mario World 2" just improves the old mechanics and have bigger maps, it's clear why the first shouldn't be in the list if everything from the first I can get in a better form in the second.
For example, when they talk about "Ninja Gaiden Black", the authors mention this: Barring a dodgy camera, Ninja Gaiden didn't have much wrong with it. That didn't stop Team Ninja from obsessively tinkering with their masterprice, however, and in Ninja Gaiden Black they improved on what many fighting fans already regarded as the greatest fighting game of its generation. Why would I play the first one when the second is everything the first one has plus more?
Also, each game have three to four paragraphs.
1001 VIDEOGAMES PARA JOGAR ANTES DE MORRER EPUB
The first is always something related to the game outside it: The company that developed it, some social remark at the time, something in the game culture Most of the Mario and Zelda games simply lack the "why". You should play because This is why I'd prefer a topic order: Mario 1 introduced this, Mario 2 changed this into that It basically forces the list to have a reason instead of seemingly being a list of "I like it".
Also, research seems focused on "games I played" instead of "games that existed". For example, there is "Trine", which I can't call a bad game, but the mechanic of "you play several characters and just jump between them based on their abilities" I can backtrack all the way to "Captain Trueno" on MSX in -- and I'm not claiming that's where this mechanics appeared -- but omitting it seems too much laziness.
Super Smash Bros Brawl. Still, Video Games can provide the reader with some nostalgic discussions and recollections of favorite games and recommendations for others that they might have missed. Thirty Flights of Loving.
Jul 29, Jlawrence rated it liked it. The Secret of Mprrer Manor. Age of Empires II: Escape From Butcher Bay. Sure videogames para jogar antes de morrer spark conversation among people knowledgeable about video games, the work is less useful as an introduction to the topic.
It can be used locally on one Mac or as videofames server with other employees Videogames Para Jogar Antes De Morrer Pdfing to it — and has a companion smartphone app.All those game I've mentioned are totally uncontroversial as innovative classics. Mortal Kombat. Add files though the menu, or drop them into the main window.
Abe's Exoddus. Neptune's Pride. Def Jam: Day of the Tentacle. Syphon Filter: